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World Tree (role-playing game) : ウィキペディア英語版 | World Tree (role-playing game)
World Tree is an anthropomorphic fantasy role-playing game designed by Bard Bloom and Victoria Borah Bloom and published by Padwolf Publishing in 2001. The setting is the World Tree, a gigantic - possibly infinite - tree, with multiple trunks, branches tens of miles thick, and thousands long. ''World Tree'' was nominated for ''Best Anthropomorphic Game'' and ''Best Anthropomorphic Published Illustration'' in the 2001 Ursa Major Awards. Although combat plays a part in the game, most campaigns benefit from good role-playing skills on the part of the players. Almost all characters can make creative use of spontaneous magic, where characters can invent their own spell from lists of verb-noun combinations. ==Setting== The ''World Tree'' is described as a translation of the world's language, from the perspective of a visitor from terrestrial reality (Earth). World Tree civilization includes cities, guilds, merchants, schools, and professions (even prostitution). The civilization differs from human civilization in its lack of metals and magic everywhere.
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